AI Insights · Timothy · October 2023
Top 5 City Building Games on iOS in Central America Q3 2023
Discover the performance trends of the top city building games on iOS in Central America during Q3 2023, including insights on downloads, revenue, and active users.
Performance of Top 5 City Building Games on iOS in Central America Q3 2023
In Q3 2023, the top city building games on iOS in Central America showed diverse performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how each app fared during this period.
The Simpsons™: Tapped Out
From Electronic Arts, this game experienced a peak in weekly revenue at around $3.6K in late July, with a notable dip to approximately $1.5K in mid-August. Weekly downloads saw a sharp decline from around 5.7K in early July to under 1K by mid-August, before slightly recovering to 1.2K by the end of September. Active users remained relatively stable, peaking at 17.9K in late July and maintaining around 13.6K towards the end of the quarter.
SimCity BuildIt
Another title from Electronic Arts, this game had a steady weekly revenue, peaking at about $2.5K in early July and tapering off to $1.3K by the end of September. Downloads fluctuated, starting at 2.5K in late June and dropping to as low as 410 by mid-September. Active users saw a decline from 14K in late June to approximately 9.6K by the end of the quarter.
Merge County®
This game from Microfun Limited had a relatively modest performance. Weekly revenue peaked at around $716 in early September, while downloads were minimal, with a high of 160 in mid-July, dropping to single digits by late September. Active users peaked at 259 in late July but declined to 105 by the end of September.
Smurfs' Village
Published by Garden City Games, this game maintained a consistent weekly revenue, peaking at around $572 in late August. Downloads were stable, around 100-150 weekly, with a slight increase to 151 by the end of September. Active users hovered around 600 throughout the quarter, showing minor fluctuations.
Megapolis: City Building Sim
This game from Social Quantum had a varied revenue performance, peaking at $518 in mid-August. Weekly downloads were low, starting at 64 in late June and dropping to as low as 17 by the end of September. Active users remained low, peaking at 89 in late July and falling to 32 by the end of the quarter.
For more detailed insights into these trends and other app performances, visit Sensor Tower.